Table of Contents

Create a prefab

Beginner Designer

Stride provides multiple ways to create a prefab for your convenience.

Create a blank prefab

In the Asset view, click ➕ Add asset and select Scene > Prefab. This will create an empty prefab asset which you can then edit and add entities to.

Create a prefab from an entity

You can also create a prefab from an existing entity or entities.

  1. In the Scene editor, select the entity or entities you want to create a prefab from.

    Tip

    Hold Ctrl to select multiple items.

  2. Right-click the selection and select Create prefab from selection.

Game Studio will then create a prefab asset from the entity or entities you selected. You can access the new prefab from the Asset view.

Note

After you create a prefab from a selection, the original selection itself becomes a prefab.

See also